[Granblue Fantasy] Lucilius Hard Solo Water Magna Apsaras / [グラブル] ルシHLソロ 水マグナアプサラス リロ無し

[Granblue Fantasy] Lucilius Hard Solo Water Magna Apsaras / [グラブル] ルシHLソロ 水マグナアプサラス リロ無し

Weird looking healer.

Summer Andira’s weapon is useless as far as mods go with just an unboosted majesty, but the ougi is a nice sustain option in a weapon proficiency that doesn’t often have options for doing so. The mix of both a heal and a shield is interesting, too; the first half scales with healing cap buffs and the latter cuts out a bit of overhealing when characters are at max health. Dispel on ougi at FLB wouldn’t make much of a difference; Vajra handles that adequately already.

Fitting in enough weapons to cap Apsaras passive is possible with Wamdus spears, but those are a package deal with two more slots of crit, which would push out all the ougi stuff and result in having worse sustain just to get MC to hit a bit harder. My assessment was that it wasn’t worthwhile, especially since the Gopherwood gameplan with Shalem gets much worse that way.

Swan Song with axe mainhand adds a tiny bit of extra healing. It’s not much, but those subskills are lacking.

MC doesn’t really end up making much use of even the third weapon’s passive of auto amp; there’s just not all that much base damage to work with to begin with. Besides that, though, the setup was adequate. Healing wasn’t in particularly short supply, damage was alright, and MC’s nuke is quite nice even just for the meter, since there aren’t enough weapons to get it to the stackable buffs. There were a couple of points in the early going where I felt like damage was going to be a problem, such as not reaching 85% around the first time of the first PL and barely getting to 75%, but it evened out by the end of the raid.

This run was done quite late in the order. I should have been bursting from further out than 10% far earlier; it saves a fair bit of hassle.

water ship 8%/water reactor 10%
0:00 100%
5:33 75%
9:45 50%
13:40 25% (no refresh)

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